@startuml
sprite $meanpath [48x48/16] {
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}


!define FA_MEANPATH(_alias) ENTITY(rectangle,black,meanpath,_alias,FA MEANPATH)
!define FA_MEANPATH(_alias, _label) ENTITY(rectangle,black,meanpath,_label, _alias,FA MEANPATH)
!define FA_MEANPATH(_alias, _label, _shape) ENTITY(_shape,black,meanpath,_label, _alias,FA MEANPATH)
!define FA_MEANPATH(_alias, _label, _shape, _color) ENTITY(_shape,_color,meanpath,_label, _alias,FA MEANPATH)
skinparam folderBackgroundColor<<FA MEANPATH>> White
@enduml